Grandia III Review





Grandia III Feature


  • Create incredible combos and try your hand at magic as you explore a strange new world filled with amazing enemies
  • Intuitive combat system with a wide range of options -- and even more waiting to be unlocked
  • Incredible visuals bring the strange and beautiful world of Grandia to life



Grandia III Overview


Sky Captain Schmidt was a legendary flyer who could fly faster and more beautifully than anyone in the world. Although he has nearly faded from the memories of most, he is still an inspiration to a generation of aspiring young pilots. On a small island in the middle of the sea is Anfog, a quiet and peaceful village. And tucked away in a corner of this village is a simple garage, from which the sounds of hammering can frequently be heard. Inspired by tales of Sky Captain Schmidt, a young man named Yuki is building his own airplane. Someday Ill leave this village and fly over the sea, all the way to the mainland, he thinks. Yuki stares at his Flight Unit, the magical orb that provides power for all airplanes, his eyes distant as he imagines the vast sky stretching out in front of him. In the woods not far away, a young girl rides alone on a horse-drawn carriage. Her name is Alfina, and she is a Communicator, one of the few who can speak with the Guardians, the giant beastlike gods that protect the citizens of this world. She is hurrying to the temple at Arcriff to take the place of her brother, who has disappeared. As the world faces the greatest danger it has ever known, fate brings these two young people together. Can a would-be pilot and an inexperienced Communicator save the world?


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Customer Reviews


Not a game for a real Grandia or RPG fan - Arcanas -
Honestly, I was very excited to play this game, because I loved Dreamcast's Grandia II so much. MAN was this a let-down. The battle system of course is fun, because it's the Grandia system, but it has little else. Let me list my problems in order.

1. Happy-Go-Lucky Story - Grandia II's story was a great dark mystery filled with mayhem and death. This story, however, is a chick-flick by comparison. Sure, it had great moments, like when the lightning strikes turned into veins or when the guardian was beheaded, but that was it. Nothing seemed to happen, and it was so lame I almost blushed at how embarrassingly bad many of the sequences were. It could have been written by Nickelodeon cartoonists for how goofy the majority of the characters are.
2. Pathetic Characters - The main character is about as cool as the fat kid in the movie 'Up'(because they both want 'adventure'), at least once he hits puberty. The female sidekick is obviously a watered-down one-dimensional version of Elena from G2. In fact, there's only one cool character in the game, Raven, and he's never playable and only pops in the story about 3-4 places and serves no purpose.
3. Extremely short(or way too long) - When I beat this game I watched through the credits in disbelief. Here I was expecting the story to FINALLY get interesting, and it was over! A moderately tough boss with a stupid sci fi name (Xorn) and the game is over. Here is most of the game - Guy likes planes, guy helps girl he likes, her brother kills a guardian, guy leaves his mother and she's sad, brother has change of heart after releasing Xorn and he's turned to glass, you avenge, the end. Speckle in forgettable characters like Ulm, Raven, Alfonzo, and Schmidt and you have the whole thing.
4. Bland Music - I fell in love with Noriyuki Iwadare's EXCELLENT music for the first two games, so I couldn't wait to hear what he'd do for this game. Even that was a let-down, leading me to believe the entire project was rushed beyond belief. The instrument patches are really cheap sounding and the music is overly repetitive with dry melodies that suck any slight excitement out of the game.

Please take me seriously, I am NOT exaggerating! I'm the guy who sat through Evolution and Evolution 2 and enjoyed them alright - I am not picky with story/acting/etc, and this game was still intolerable. Stick to Grandia or Grandia II. I give this game two stars just because it's the same type of battle system.



huge disappointment - Gimmeadog - USA
Grandia may have the best combat system of any modern RPG, aswell as a solid system for character development. In these respects Grandia is at the top of its class, and it makes the first half of the game a spectacular ride. As much fun as part one is, the second disc is a huge disappointment,

The story is a horrific mess, a little kid could craft a story with more compelling characters and narrative. It is a huge shame because the voice actors are the very best in the business, but their talent cannot make up for the huge mess of a story. Theres not a hint of intrigue or suspense, and either the dialog was translated poorly or the writers were just terrible. The second disk brings nothing new to the system, bring the story down even dumber, and becomes an exercise in frustration instead of fun. There are no extra sidequests or bosses, you already access the strongest spells halfway through the game, and the most annoying enemies are the ones populating the entire final dungeon.

Less than an hour from the final boss I would have thrown it out it was just so bad (and that is where the game should be at its most exciting!) If you are only a passing RPG fan you will hate this game, and RPG fans will be dissapointed by what at first feels like a great ride that becomes a giant mess of a game. Never before has my opinion of a game plummeted like it did while I played Grandia.



meh - R. Schultz - United States
Not up to par with what you would expect for a Square Enix game. Looks okay, kinda boring. Story is so-so. Looks okay. Soundtrack is unmemorable.

Does what all video games are supposed to do - waste time. However, with this game I was aware that I was wasting time.

The only way I would recommend this game is if you've played through all the games at home multiple times, there's nothing else available to purchase, and you have extra money you don't mind spending on the game.



Soars and Crashes - J. M. Cook - Bridgeport, WV USA
I guess I grew up between playing the second installment and this, because whatever fun can be gained from the battle system is immediately marred by mediocre voice acting and an insultingly simple story riddled with what could be the most plot holes I have ever seen in a single game.

*** Product Information and Prices Stored: Sep 19, 2010 13:10:04

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